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    Searched refs:p_death (Results 1 - 4 of 4) sorted by relevancy

  /src/games/hunt/huntd/
driver.c 301 if (pp->p_death[0] != '\0')
307 if (pp->p_death[0] != '\0')
540 if (ouch->p_death[0] != '\0')
609 (void) snprintf(ouch->p_death, sizeof(ouch->p_death),
616 (void) snprintf(ouch->p_death, sizeof(ouch->p_death),
684 len = strlen(pp->p_death); /* Display the cause of death */
687 outstr(pp, pp->p_death, len);
689 pp->p_death[n] = '-'
    [all...]
hunt.h 102 char p_death[MSGLEN]; member in struct:player_def
execute.c 66 (void) strcpy(pp->p_death, "| Quit |");
90 (void) strcpy(pp->p_death, "| Quit |");
183 (void) strcpy(pp->p_death, "| Quit |");
answer.c 205 pp->p_death[0] = '\0';

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