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    Searched refs:p_flgs (Results 1 - 4 of 4) sorted by relevancy

  /src/games/hack/
hack.h 108 long p_flgs; member in struct:prop
140 #define Telepat u.uprops[TELEPAT].p_flgs
142 #define Fast u.uprops[FAST].p_flgs
144 #define Confusion u.uprops[CONFUSION].p_flgs
146 #define Invis u.uprops[INVIS].p_flgs
149 #define Glib u.uprops[GLIB].p_flgs
151 #define Punished u.uprops[PUNISHED].p_flgs
153 #define Sick u.uprops[SICK].p_flgs
155 #define Blind u.uprops[BLIND].p_flgs
157 #define Wounded_legs u.uprops[WOUNDED_LEGS].p_flgs
    [all...]
hack.timeout.c 81 if ((upp->p_flgs & TIMEOUT) && !--upp->p_flgs) {
hack.do_wear.c 303 oldprop = u.uprops[PROP(otmp->otyp)].p_flgs;
304 u.uprops[PROP(otmp->otyp)].p_flgs |= mask;
336 if (!(u.uprops[PROP(obj->otyp)].p_flgs & mask))
338 u.uprops[PROP(obj->otyp)].p_flgs &= ~mask;
hack.pri.c 665 || u.uprops[PROP(RIN_PROTECTION_FROM_SHAPE_CHANGERS)].p_flgs

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