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    Searched refs:p_istat (Results 1 - 3 of 3) sorted by relevancy

  /src/games/phantasia/
interplayer.c 90 Player.p_istat = I_OFF;
198 switch (Other.p_istat) {
240 if (Other.p_istat == I_KILLED || Shield < 0.0)
246 if (Player.p_istat == I_KILLED)
270 if (Player.p_istat == I_RAN || Other.p_istat == I_RAN)
315 Player.p_istat = I_OFF;
323 Player.p_istat = I_RAN;
326 Player.p_istat = I_STUCK;
347 Player.p_istat = I_BLEWIT
    [all...]
phantstruct.h 57 short p_istat; /* used for inter-terminal battle */ member in struct:player
misc.c 916 playerp->p_istat = I_OFF;

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