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    Searched refs:p_mana (Results 1 - 6 of 6) sorted by relevancy

  /src/games/phantasia/
fight.c 454 inflict = MIN(Player.p_mana, floor(inflict));
457 Player.p_mana -= inflict;
705 if (Player.p_mana >= MM_ALLORNOTHING)
707 Player.p_mana -= MM_ALLORNOTHING;
722 while (dtemp < 0.0 || dtemp > Player.p_mana);
724 Player.p_mana -= dtemp;
741 if (Player.p_mana < MM_FORCEFIELD)
744 Player.p_mana -= MM_FORCEFIELD;
754 if (Player.p_mana < MM_XFORM)
757 Player.p_mana -= MM_XFORM
    [all...]
phantstruct.h 25 double p_mana; /* mana */ member in struct:player
interplayer.c 331 dtemp = MIN(Player.p_mana, Player.p_level * 5.0);
332 Player.p_mana -= dtemp;
416 Player.p_mana /= 3.0;
467 Player.p_mana += 500.0;
497 Player.p_mana += 1000;
511 Player.p_mana =
765 if (Player.p_mana < MM_INTERVENE) {
769 Player.p_mana -= MM_INTERVENE;
main.c 253 if (Player.p_mana > 3.0)
254 Player.p_mana -= 3.0;
382 Player.p_strength, Player.p_quickness, Player.p_mana);
505 Player.p_mana += (Circle + Player.p_level) / 4.0;
565 if (Player.p_mana < MM_CLOAK)
569 Player.p_mana -= MM_CLOAK;
603 if (!Throne && temp > Player.p_mana)
607 Player.p_mana -= temp;
899 Player.p_mana += 50.0;
947 Player.p_mana
    [all...]
misc.c 49 Player.p_mana += statptr->c_mana.increase * inc;
208 printw("Brains: %9.0f Mana: %9.0f", Player.p_brains, Player.p_mana);
243 Player.p_mana += numitems;
424 Player.p_mana, Users);
812 Player.p_mana = MIN(Player.p_mana,
824 Player.p_mana = floor(Player.p_mana) + 0.1;
884 playerp->p_mana =
gamesupport.c 104 printw("M:Mana %.0f\n", playerp->p_mana);
277 dptr = &playerp->p_mana;

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