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Searched
refs:p_ncount
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/hunt/huntd/
hunt.h
99
int
p_ncount
;
member in struct:player_def
execute.c
60
ch = pp->p_cbuf[pp->
p_ncount
++];
81
ch = pp->p_cbuf[pp->
p_ncount
++];
answer.c
300
newpp->
p_ncount
= 0;
driver.c
901
if (pp->
p_ncount
< pp->p_nchar)
913
pp->
p_ncount
= 0;
Completed in 15 milliseconds
Indexes created Tue Oct 14 21:09:58 GMT 2025