HomeSort by: relevance | last modified time | path
    Searched refs:p_scan (Results 1 - 6 of 6) sorted by relevancy

  /src/games/hunt/include/
hunt_common.h 228 #define _scan_char(pp) (((pp)->p_scan < 0) ? ' ' : '*')
232 #define _scan_char(pp) (((pp)->p_scan < 0) ? ' ' : '*')
  /src/games/hunt/huntd/
draw.c 334 if (newp->p_scan == 0) {
335 newp->p_scan--;
338 else if (newp->p_scan > 0) {
341 newp->p_scan--;
hunt.h 96 int p_scan; member in struct:player_def
execute.c 520 if (pp->p_scan >= 0)
521 pp->p_scan = -1;
541 pp->p_scan += SCANLEN;
answer.c 307 newpp->p_scan = SCANLEN;
311 newpp->p_scan = 0;
shots.c 145 if (pp->p_scan >= 0)

Completed in 14 milliseconds