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Searched
refs:p_specialtype
(Results
1 - 6
of
6
) sorted by relevancy
/src/games/phantasia/
interplayer.c
39
&& (Other.p_status != S_CLOAKED || Other.
p_specialtype
!= SC_VALAR))
52
&& Other.
p_specialtype
!= SC_VALAR
53
&& Player.
p_specialtype
!= SC_VALAR)
487
Player.
p_specialtype
= SC_COUNCIL;
492
if (Player.
p_specialtype
< SC_COUNCIL)
499
if (Player.
p_specialtype
== SC_VALAR
500
|| Player.
p_specialtype
== SC_EXVALAR) {
523
Player.
p_specialtype
= SC_VALAR;
529
if (Other.
p_specialtype
== SC_VALAR
568
|| (Other.
p_specialtype
== SC_VALAR && Other.p_status == S_CLOAKED)
[
all
...]
phantstruct.h
48
short
p_specialtype
; /* special character type */
member in struct:player
main.c
225
if (Throne && Player.p_crowns == 0 && Player.
p_specialtype
!= SC_KING)
292
if (Player.
p_specialtype
>= SC_COUNCIL || Wizard)
463
if (Player.
p_specialtype
== SC_VALAR && (ch == '1' || ch == '7'))
593
&& Player.
p_specialtype
<= SC_COUNCIL
622
if (Player.
p_specialtype
!= SC_VALAR)
631
if (Wizard || (Player.
p_specialtype
== SC_KING && Throne))
639
if (Wizard || Player.
p_specialtype
>= SC_COUNCIL)
682
if (Other.
p_specialtype
== SC_KING &&
699
if (Other.
p_specialtype
== SC_VALAR && Other.p_status != S_NOTUSED)
712
if (Other.
p_specialtype
== SC_COUNCIL && Other.p_status != S_NOTUSED
[
all
...]
misc.c
63
if (Player.p_level >= 3000.0 && Player.
p_specialtype
< SC_COUNCIL)
69
Player.
p_specialtype
= SC_COUNCIL;
77
if (Player.p_level > 9999.0 && Player.
p_specialtype
!= SC_VALAR)
95
if (playerp->
p_specialtype
== SC_VALAR)
485
switch (playerp->
p_specialtype
) {
621
if (Player.
p_specialtype
== SC_VALAR) {
628
Player.
p_specialtype
= SC_COUNCIL;
790
if (Player.
p_specialtype
== SC_VALAR)
907
playerp->
p_specialtype
= SC_NONE;
gamesupport.c
107
if (Wizard || playerp->
p_specialtype
!= SC_VALAR)
127
mvprintw(10, 40, "X:Special Type %d\n", playerp->
p_specialtype
);
336
sptr = &playerp->
p_specialtype
;
fight.c
178
if (Player.
p_specialtype
== SC_VALAR)
670
if (Player.
p_specialtype
>= SC_COUNCIL)
837
if (Player.
p_specialtype
< SC_COUNCIL)
867
if (Player.
p_specialtype
< SC_COUNCIL)
887
+ ((Player.
p_specialtype
== SC_EXVALAR) ? Player.p_speed : 0.0);
1258
&& Player.
p_specialtype
< SC_COUNCIL
Completed in 30 milliseconds
Indexes created Mon Feb 23 08:20:23 UTC 2026