HomeSort by: relevance | last modified time | path
    Searched refs:pick_up (Results 1 - 3 of 3) sorted by relevancy

  /src/games/rogue/
pack.c 106 pick_up(int row, int col, short *status) function in typeref:typename:object *
118 messagef(1, "pick_up(): inconsistent");
561 if ((obj = pick_up(rogue.row, rogue.col, &stat)) != NULL) {
move.c 143 if ((obj = pick_up(row, col, &status)) != NULL) {
rogue.h 456 object *pick_up(int, int, short *);

Completed in 15 milliseconds