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    Searched refs:pl_character (Results 1 - 8 of 8) sorted by relevancy

  /src/games/hack/
hack.u_init.c 80 char pl_character[PL_CSIZ]; variable in typeref:typename:char[]
176 if ((pc = pl_character[0]) != '\0') {
182 pl_character[0] = pc = 0;
251 (void) strncpy(pl_character, roles[i], PL_CSIZ - 1);
252 pl_character[PL_CSIZ - 1] = 0;
424 pl_character[0] = p[1];
425 pl_character[1] = 0;
hack.save.c 127 bwrite(fd, pl_character, sizeof pl_character);
190 mread(fd, pl_character, sizeof pl_character);
hack.end.c 211 printf("Goodbye %s %s...\n\n", pl_character, plname);
362 t0->plchar = pl_character[0];
822 if (!pl_character[0])
823 pl_character[0] = "CFKSTWX"[i];
hack.h 181 #define PL_CSIZ 20 /* sizeof pl_character */
205 extern char plname[PL_NSIZ], pl_character[PL_CSIZ];
hack.main.c 235 (void) strncpy(pl_character, argv[0] + 1,
236 sizeof(pl_character) - 1);
496 * It may still contain a suffix denoting pl_character.
hack.trap.c 433 (pl_character[0] != 'W' && u.ulevel < 10))) {
hack.apply.c 107 if (pl_character[0] == 'W' || u.ulevel > 9) {
hack.do.c 554 if (u.urexp >= ((pl_character[0] == 'W') ? 1000 : 2000))

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