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  /src/games/hunt/huntd/
hunt.h 196 PLAYER *play_at(int, int);
shots.c 290 pp = play_at(y, x);
302 pp = play_at(y, x);
496 pp = play_at(bp->b_y, bp->b_x);
726 pp = play_at(y, x);
824 pp = play_at(bp->b_y, bp->b_x);
1023 * play_at:
1027 play_at(int y, int x) function in typeref:typename:PLAYER *
execute.c 268 newp = play_at(y, x);
274 newp = play_at(y, x);
expl.c 195 pp = play_at(r->r_y, r->r_x);
draw.c 388 npp = play_at(y, x);

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