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    Searched refs:player_color (Results 1 - 4 of 4) sorted by relevancy

  /src/games/gomoku/
gomoku.h 67 typedef unsigned char player_color; typedef in typeref:typename:unsigned char
291 int makemove(player_color, spot_index);
294 spot_index pickmove(player_color);
main.c 165 set_input_sources(enum input_source *input, player_color color)
252 declare_winner(int outcome, const enum input_source *input, player_color color)
278 player_color winner;
285 player_color color = BLACK;
476 player_color color;
pickmove.c 64 static player_color nextcolor; /* color of next move */
71 static bool better(spot_index, spot_index, player_color);
72 static void scanframes(player_color);
77 static void updatecombo(struct combostr *, player_color);
87 pickmove(player_color us)
110 player_color them = us != BLACK ? BLACK : WHITE;
194 better(spot_index as, spot_index bs, player_color us)
206 player_color them = us != BLACK ? BLACK : WHITE;
223 static player_color curcolor; /* implicit parameter to makecombo() */
227 four_in_a_row(player_color color, spot_index s, direction r
    [all...]
makemove.c 99 makemove(player_color us, spot_index mv)
163 player_color them = us != BLACK ? BLACK : WHITE;

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