/src/games/warp/ |
them.c | 48 int prob; local in function:their_smarts 89 prob = 3; 91 prob = massacre?10:20; 107 prob = 2; /* our work here is done */ 116 prob = 10000; /* stay here */ 119 prob = 10000; 122 prob = 4; 129 prob = 10000; 132 prob = 4; 153 prob = 10000; /* stay here * [all...] |
weapon.c | 107 int prob; local in function:attack 133 for (prob = scandist;prob;prob--) { 141 if (rand_mod(2+scandist-prob) < 145 if (rand_mod(51 - sm50) <= prob) { 164 rand_mod(prob<5&&smarts>70?4:3)-1; 179 (scandist-prob > 5 198 scandist-prob > 5 && 210 if (rand_mod(2+scandist-prob) < [all...] |
/src/games/hack/ |
def.objects.h | 77 #define FOOD(name,prob,delay,weight,nutrition) { name, NULL, NULL, 1, 1,\ 78 FOOD_SYM, prob, delay, weight, 0, 0, nutrition } 162 #define WEAPON(name,prob,wt,ldam,sdam) { name, NULL, NULL, 1, 0 /*%%*/,\ 163 WEAPON_SYM, prob, 0, wt, ldam, sdam, 0 } 203 #define ARMOR(name,prob,delay,ac,can) { name, NULL, NULL, 1, 0,\ 204 ARMOR_SYM, prob, delay, 8, ac, can, 0 } 243 #define SCROLL(name,text,prob) { name, text, NULL, 0, 1,\ 244 SCROLL_SYM, prob, 0, 3, 0, 0, 0 } 271 #define WAND(name,metal,prob,flags) { name, metal, NULL, 0, 0,\ 272 WAND_SYM, prob, 0, 3, flags, 0, 0 [all...] |
hack.o_init.c | 124 error("init-prob error for %c", let); 146 int prob = rn2(100); local in function:probtype 147 while ((prob -= objects[i].oc_prob) >= 0)
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/src/games/hunt/huntd/ |
execute.c | 554 pickup(PLAYER *pp, int y, int x, int prob, int obj) 568 if (rand_num(100) < prob)
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/src/dist/pf/sbin/pfctl/ |
parse.y | 195 u_int32_t prob; 743 r.prob = $9.prob; 1697 r.prob = $9.prob; 2158 filter_opts.prob = (u_int32_t)p;
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pfctl_parser.c | 879 if (r->prob) { 882 snprintf(buf, sizeof(buf), "%f", r->prob*100.0/(UINT_MAX+1.0));
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pfctl_optimize.c | 110 PF_RULE_FIELD(prob, BARRIER),
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/src/sys/dist/pf/net/ |
pfvar.h | 571 u_int32_t prob; member in struct:pf_rule
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pf.c | 3311 else if (r->prob && r->prob <= cprng_fast32()) 3773 else if (r->prob && r->prob <= cprng_fast32())
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pf_ioctl.c | 1005 PF_MD5_UPD_HTONL(rule, prob, y);
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