/src/tests/usr.bin/xlint/lint1/ |
msg_092.c | 9 random(void) function in typeref:typename:int 17 random(); 19 /* expect+3: warning: dubious static function 'random' at block level [93] */ 20 /* expect+2: warning: inconsistent redeclaration of static 'random' [92] */ 21 /* expect+1: warning: 'random' unused in function 'use_random' [192] */ 22 static double random(void);
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msg_216.c | 9 random(int n) function 16 /* expect-1: warning: function 'random' has 'return expr' and 'return' [216] */
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msg_217.c | 9 random(int n) function in typeref:typename:int 14 /* expect-1: warning: function 'random' falls off bottom without returning value [217] */
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/src/games/random/ |
Makefile | 4 PROG= random 5 MAN= random.6
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/src/regress/lib/libc/ieeefp/testfloat/include/ |
random.h | 1 /* $NetBSD: random.h,v 1.5 2008/04/28 20:23:04 martin Exp $ */ 40 #define randomUint8() ((uint8_t)random()) 41 #define randomUint16() ((uint16_t)random()) 42 #define randomUint32() ((uint32_t)random()) 43 #define randomUint64() ((uint64_t)random() << 32 | random())
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/src/games/trek/ |
ranf.c | 50 return (random() % max); 57 return random() / (double)RANDOM_MAX;
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/src/games/larn/ |
fortune.c | 48 * function to return a random fortune from the fortune file 93 return (flines[random() % NFORTUNES]);
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/src/sys/rump/dev/lib/librnd/ |
Makefile | 7 COMMENT=/dev/{,u}random 10 SRCS= random.c
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/src/etc/rc.d/ |
entropy | 24 if dd if=/dev/random iflag=nonblock of=/dev/null bs=1 count=1 \ 33 dd if=/dev/random of=/dev/null bs=1 count=1 msgfmt=quiet
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/src/games/mille/ |
roll.c | 58 tot += random() % nsides + 1;
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/src/games/monop/ |
roll.c | 56 tot += (random() % nsides) + 1;
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/src/sys/lib/libkern/arch/m68k/ |
random.S | 1 /* $NetBSD: random.S,v 1.6 2014/03/18 18:20:43 riastradh Exp $ */ 23 * Here is a very good random number generator. This implementation is 24 * based on ``Two Fast Implementations of the "Minimal Standard" Random 49 ENTRY(random) function 61 END(random)
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/src/sys/lib/libkern/arch/x86_64/ |
random.S | 1 /* $NetBSD: random.S,v 1.3 2017/10/30 17:13:39 maxv Exp $ */ 52 * Here is a very good random number generator. This implementation is 53 * based on ``Two Fast Implementations of the "Minimal Standard" Random 78 ENTRY(random) function 91 END(random)
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/src/sys/external/isc/libsodium/dist/test/quirks/ |
quirks.h | 4 /* C++Builder defines a "random" macro */ 5 #undef random 47 random(void) function in typeref:typename:long
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/src/usr.sbin/sysinst/ |
msg.entropy.en | 34 {This system seems to lack a cryptographically strong pseudo random 42 You may use random data generated on another computer and load it 43 here, or you could enter random characters manually. 45 If you have a USB random number device, connect it now and select 48 message entropy_add_manually {Manually input random characters} 49 message entropy_download_raw {Load raw binary random data} 54 {Enter one line of random characters.} 58 tosses, 100 throws of a 6-sided die, 64 random hexadecimal digits, or 69 {Please select how you want to transfer the random data file 91 {Load random data [all...] |
msg.entropy.es | 34 {This system seems to lack a cryptographically strong pseudo random 42 You may use random data generated on another computer and load it 43 here, or you could enter random characters manually. 45 If you have a USB random number device, connect it now and select 48 message entropy_add_manually {Manually input random characters} 49 message entropy_download_raw {Load raw binary random data} 54 {Enter one line of random characters.} 58 tosses, 100 throws of a 6-sided die, 64 random hexadecimal digits, or 69 {Please select how you want to transfer the random data file 91 {Load random data [all...] |
msg.entropy.fr | 34 {This system seems to lack a cryptographically strong pseudo random 42 You may use random data generated on another computer and load it 43 here, or you could enter random characters manually. 45 If you have a USB random number device, connect it now and select 48 message entropy_add_manually {Manually input random characters} 49 message entropy_download_raw {Load raw binary random data} 54 {Enter one line of random characters.} 58 tosses, 100 throws of a 6-sided die, 64 random hexadecimal digits, or 69 {Please select how you want to transfer the random data file 91 {Load random data [all...] |
msg.entropy.pl | 34 {This system seems to lack a cryptographically strong pseudo random 42 You may use random data generated on another computer and load it 43 here, or you could enter random characters manually. 45 If you have a USB random number device, connect it now and select 48 message entropy_add_manually {Manually input random characters} 49 message entropy_download_raw {Load raw binary random data} 54 {Enter one line of random characters.} 58 tosses, 100 throws of a 6-sided die, 64 random hexadecimal digits, or 69 {Please select how you want to transfer the random data file 91 {Load random data [all...] |
/src/sys/external/bsd/drm2/dist/drm/lib/ |
drm_random.h | 11 #include <linux/random.h>
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/src/games/dab/ |
Makefile | 9 ttyscrn.cc random.cc
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/src/games/hack/ |
rnd.c | 73 #define RND(x) ((random()>>3) % x)
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/src/sys/dev/mvme/ |
clockvar.h | 64 do { r = random() & (var - 1); } while (r == 0); \
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/src/games/wump/ |
wump.c | 205 bat_num += ((random() % (room_num / 2)) + 1); 206 pit_num += ((random() % (room_num / 2)) + 1); 307 if (random() % 15 == 1) 360 if (random() % 6 == 1) { 373 jump(next_room = (random() % room_num) + 1); 382 if (random() % 12 < 2) { 395 next_room = player_loc = (random() % room_num) + 1; 446 arrow_location = (random() % room_num) + 1; 450 lnk = (random() % link_num); 470 chance = random() % 10 [all...] |
/src/games/warp/ |
util.h | 11 #define myrand() (int)random() 14 * The reason for the /37 above is that our random number generator yields
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/src/regress/sys/fs/lfs/9994/ |
9994_f.c | 36 * control directory (in another filesystem). Random read, write, and 105 hoge[i] = random() & 0xff; 138 j = random() % 3; 139 k = random() & 0x3fffff; 183 j = random() % (100 * 1000);
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