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    Searched refs:reg_move (Results 1 - 7 of 7) sorted by relevancy

  /src/games/rogue/
move.c 95 (void)reg_move();
108 (void)reg_move();
164 (void)reg_move();
171 (void)reg_move();
174 MVED: if (reg_move()) { /* fainted from hunger */
443 reg_move(void) function in typeref:typename:boolean
510 (void)reg_move();
ring.c 126 (void)reg_move();
191 (void)reg_move();
pack.c 210 (void)reg_move();
330 (void)reg_move();
366 (void)reg_move();
418 (void)reg_move();
571 (void)reg_move();
trap.c 279 (void)reg_move();
zap.c 117 (void)reg_move();
use.c 316 (void)reg_move();
rogue.h 587 boolean reg_move(void);

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