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  /src/games/trek/
checkcond.c 48 ** out of life support reserves, running out of energy,
72 if (Ship.reserves < 0.0)
dock.c 103 Ship.reserves = Param.reserves;
trek.h 224 double reserves; /* life support reserves */ member in struct:Ship_struct
282 double reserves; /* life support reserves */ member in struct:Param_struct
events.c 432 Ship.reserves = Param.reserves;
477 /* decrement life support reserves */
479 Ship.reserves -= Move.time;
srscan.c 153 printf("damaged, reserves = %.2f",
154 Ship.reserves);
setup.c 131 Param.reserves = Ship.reserves = (6 - Game.skill) * 2.0;

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