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Searched
refs:ring_type
(Results
1 - 10
of
10
) sorted by relevancy
/src/sys/external/bsd/drm2/dist/drm/amd/amdgpu/
amdgpu_psp_v10_0.c
142
enum psp_ring_type
ring_type
)
150
ring->
ring_type
=
ring_type
;
168
enum psp_ring_type
ring_type
)
185
psp_ring_reg =
ring_type
;
200
enum psp_ring_type
ring_type
)
221
enum psp_ring_type
ring_type
)
227
ret = psp_v10_0_ring_stop(psp,
ring_type
);
amdgpu_psp_v12_0.c
209
enum psp_ring_type
ring_type
)
219
ring->
ring_type
=
ring_type
;
244
enum psp_ring_type
ring_type
)
281
psp_ring_reg =
ring_type
;
297
enum psp_ring_type
ring_type
)
325
enum psp_ring_type
ring_type
)
331
ret = psp_v12_0_ring_stop(psp,
ring_type
);
amdgpu_psp_v3_1.c
62
enum psp_ring_type
ring_type
);
244
enum psp_ring_type
ring_type
)
252
ring->
ring_type
=
ring_type
;
301
enum psp_ring_type
ring_type
)
311
ret = psp_v3_1_ring_stop(psp,
ring_type
);
325
psp_ring_reg =
ring_type
;
348
psp_ring_reg =
ring_type
;
365
enum psp_ring_type
ring_type
)
401
enum psp_ring_type
ring_type
)
[
all
...]
amdgpu_psp.h
70
enum psp_ring_type
ring_type
;
member in struct:psp_ring
91
int (*ring_init)(struct psp_context *psp, enum psp_ring_type
ring_type
);
93
enum psp_ring_type
ring_type
);
95
enum psp_ring_type
ring_type
);
97
enum psp_ring_type
ring_type
);
amdgpu_psp_v11_0.c
423
enum psp_ring_type
ring_type
)
433
ring->
ring_type
=
ring_type
;
458
enum psp_ring_type
ring_type
)
486
enum psp_ring_type
ring_type
)
494
ret = psp_v11_0_ring_stop(psp,
ring_type
);
537
psp_ring_reg =
ring_type
;
554
enum psp_ring_type
ring_type
)
560
ret = psp_v11_0_ring_stop(psp,
ring_type
);
/src/games/phantasia/
phantstruct.h
38
short
ring_type
; /* type of ring */
member in struct:player::__anonee1c31470108
misc.c
72
Player.p_ring.
ring_type
= R_NONE;
458
flags[Player.p_ring.
ring_type
!= R_NONE],
632
(Player.p_ring.
ring_type
== R_DLREG || Player.p_ring.
ring_type
== R_NAZREG))
638
Player.p_ring.
ring_type
= R_NONE;
644
if (Player.p_ring.
ring_type
== R_BAD
645
|| Player.p_ring.
ring_type
== R_SPOILED)
826
if (Player.p_ring.
ring_type
!= R_NONE)
834
switch (Player.p_ring.
ring_type
) {
836
Player.p_ring.
ring_type
= R_SPOILED
[
all
...]
fight.c
232
if (Player.p_ring.
ring_type
!= R_NONE)
346
if (Player.p_ring.
ring_type
!= R_NONE) {
349
if (Player.p_ring.
ring_type
!= R_DLREG)
462
if (Player.p_ring.
ring_type
!= R_NONE)
470
Player.p_ring.
ring_type
= R_NONE;
520
if (Player.p_ring.
ring_type
!= R_NONE)
529
Player.p_ring.
ring_type
= R_NONE;
1257
if (Player.p_ring.
ring_type
== R_NONE
1309
Player.p_ring.
ring_type
= whichtreasure;
gamesupport.c
148
flag[playerp->p_ring.
ring_type
!= R_NONE]);
151
playerp->p_ring.
ring_type
, playerp->p_ring.ring_duration);
391
sptr = &playerp->p_ring.
ring_type
;
io.c
103
if (Player.p_ring.
ring_type
!= R_SPOILED)
Completed in 38 milliseconds
Indexes created Tue Oct 14 15:09:51 GMT 2025