HomeSort by: relevance | last modified time | path
    Searched refs:rod (Results 1 - 5 of 5) sorted by relevancy

  /src/games/adventure/
init.c 109 int keys, lamp, grate, cage, rod, rod2, steps, /* mnemonics */ variable in typeref:typename:int
190 rod = vocab(DECR('r', 'o', 'd', '\0', '\0'), 1, 0);
191 rod2 = rod + 1;
hdr.h 137 extern int keys, lamp, grate, cage, rod, rod2, steps, /* mnemonics */
subr.c 523 if (here(bird) && toting(rod) && obj == bird)
607 if (toting(rod)) {
647 if (toting(rod2) && obj == rod && !toting(rod))
861 if (toting(rod2) && obj == rod && !toting(rod))
1036 prop[rod] = put(rod, 115, 0);
main.c 531 if ((!toting(obj)) && (obj != rod || !toting(rod2)))
533 if (obj != rod || !at(fissure) || !toting(obj) || isclosing)
754 l5140: if (obj != rod || !here(rod2))
  /src/sys/arch/arm/imx/
imx23_ssp.c 447 issp_bus_rod(sdmmc_chipset_handle_t sch, int rod)

Completed in 23 milliseconds