| monster.c | 485 if (rogue_can_see(mrow, mcol)) { 496 if (!blind && (detect_monster || rogue_can_see(row, col))) { 649 if (!rogue_can_see(row, col)) { 750 rogue_can_see(int row, int col) function in typeref:typename:int 856 if (rogue_can_see(monster->row, monster->col)) {
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