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  /src/games/battlestar/
dayfile.c 43 struct room dayfile[] = {
63 lick at the shadows. The control room is +. ***\n", {0} },
65 {"You are in the control room.",
68 this room seems fairly deserted. A weapons locker has been left open.\n\
71 {"This is the launch room.",
82 The launch room is +. The remaining viper is +.*\n", {0} },
169 {"This is the maid's utility room.",
180 the sounds of dull explosions rumble though the room. From a window in\n\
182 room +, and a doorway +.*\n", {0} },
216 of the cylon attack killed them. There is a strange chill in this room. I\n
    [all...]
nightfile.c 43 struct room nightfile[] = {
63 lick at the shadows. The control room is +. ***\n", {0} },
65 {"You are in the control room.",
68 this room seems fairly deserted. A weapons locker has been left open.\n\
71 {"This is the launch room.",
82 The launch room is +. The remaining viper is +.*\n", {0} },
169 {"This is the maid's utility room.",
180 the sounds of dull explosions rumble though the room. From a window in\n\
182 room +, and a doorway +.*\n", {0} },
216 of the cylon attack killed them. There is a strange chill in this room. I\n
    [all...]
init.c 68 for (p = dayobjs; p->room != 0; p++)
69 setbit(location[p->room].objects, p->obj);
135 setbit(location[7].objects, WOODSMAN); /* viper room */
Makefile 7 init.c cypher.c getcom.c parse.c room.c save.c fly.c misc.c \
extern.h 210 /* Number of times room description shown. */
241 struct room { struct
255 extern struct room dayfile[];
256 extern struct room nightfile[];
257 extern struct room *location;
324 short room; member in struct:objs
383 void whichway(struct room);
command1.c 85 for (p = nightobjs; p->room != 0; p++)
86 setbit(nightfile[p->room].objects, p->obj);
92 for (p = nightobjs; p->room != 0; p++)
93 clearbit(dayfile[p->room].objects, p->obj);
globals.c 258 struct room *location;
room.c 1 /* $NetBSD: room.c,v 1.15 2021/05/02 12:50:43 rillig Exp $ */
35 static char sccsid[] = "@(#)room.c 8.2 (Berkeley) 4/28/95";
37 __RCSID("$NetBSD: room.c,v 1.15 2021/05/02 12:50:43 rillig Exp $");
80 whichway(struct room here)
177 printf("Error: room %d. More than four directions wanted.",
  /src/games/hack/
hack.pri.c 275 struct rm *room; local in function:docrt
306 if ((room = &levl[x][y])->new) {
307 room->new = 0;
308 at(x, y, room->scrsym);
309 } else if (room->seen)
310 at(x, y, room->scrsym);
322 struct rm *room; local in function:docorner
342 if ((room = &levl[x][y])->new) {
343 room->new = 0;
344 at(x, y, room->scrsym)
392 struct rm *room; local in function:prl
435 struct rm *room; local in function:news0
501 struct rm *room; local in function:mnewsym
517 struct rm *room; local in function:nosee
686 struct rm *room; local in function:nscr
    [all...]
hack.zap.c 267 * until we pierce a wall from ROOM: piece wall and
273 struct rm *room; local in function:dozap
307 room = &levl[zx][zy];
313 if (room->typ == HWALL ||
314 room->typ == VWALL) {
315 room->typ = ROOM;
318 } else if (room->typ == HWALL || room->typ == VWALL ||
319 room->typ == SDOOR || room->typ == LDOOR)
    [all...]
  /src/games/rogue/
Makefile 8 room.c save.c score.c spec_hit.c throw.c trap.c use.c zap.c
rogue.h 233 short d_enchant; /* room char when detect_monster */
291 typedef struct rm room; typedef in typeref:struct:rm
340 extern room rooms[];
save.c 377 rw ? r_write(fp, (rooms + i), sizeof(room)) :
378 r_read(fp, (rooms + i), sizeof(room));
level.c 71 static void put_door(room *, short, short *, short *);
394 put_door(room *rm, short dir, short *row, short *col)
745 * try not to put in room NR
room.c 1 /* $NetBSD: room.c,v 1.14 2019/02/03 03:19:25 mrg Exp $ */
38 static char sccsid[] = "@(#)room.c 8.1 (Berkeley) 5/31/93";
40 __RCSID("$NetBSD: room.c,v 1.14 2019/02/03 03:19:25 mrg Exp $");
45 * room.c
58 room rooms[MAXROOMS];
436 if (entering) { /* entering room */
437 /* look for door to some other room */
458 clean_up("dr_course: monster not in room");
469 /* return monster to room that he came from */
485 } else { /* exiting room */
    [all...]
  /src/common/lib/libc/arch/m68k/string/
strncpy.S 63 jcc .Lscloop | more room, keep going
  /src/sys/arch/m68k/fpsp/
fpsp.h 126 FP_SCR1 equ LV+76 ;room for a temporary float value
127 FP_SCR2 equ LV+92 ;room for a temporary float value
128 L_SCR1 equ LV+108 ;room for a temporary long value
129 L_SCR2 equ LV+112 ;room for a temporary long value
138 L_SCR3 equ LV+124 ;room for a temporary long value
139 FP_SCR3 equ LV+128 ;room for a temporary float value
140 FP_SCR4 equ LV+144 ;room for a temporary float value
141 FP_SCR5 equ LV+160 ;room for a temporary float value
l_fpsp.h 138 FP_SCR1 equ LV+76 ;room for a temporary float value
139 FP_SCR2 equ LV+92 ;room for a temporary float value
140 L_SCR1 equ LV+108 ;room for a temporary long value
141 L_SCR2 equ LV+112 ;room for a temporary long value
150 L_SCR3 equ LV+124 ;room for a temporary long value
151 FP_SCR3 equ LV+128 ;room for a temporary float value
152 FP_SCR4 equ LV+144 ;room for a temporary float value
153 FP_SCR5 equ LV+160 ;room for a temporary float value
  /src/usr.bin/make/unit-tests/
deptgt-end-fail-all.mk 5 # which leaves room for interpretation.
  /src/libexec/ld.elf_so/arch/i386/
rtld_start.S 40 subl $8,%esp # make room of obj_main and exit proc
  /src/libexec/ld.elf_so/arch/x86_64/
rtld_start.S 46 subq $16,%rsp # make room of obj_main and exit proc
  /src/sys/arch/m68k/m68k/
copy.s 250 jcc .Lcisloop | more room, keep going
289 jcc .Lcosloop | more room, keep going
  /src/usr.sbin/sysinst/arch/mac68k/
msg.md.en 128 there is no room in the Disk Partition Map to map the second part. This
  /src/sys/arch/sparc64/sparc64/
bsd_fdintr.s 117 btst NE7_RQM, %l7 ! room in fifo?
  /src/sys/arch/sparc/sparc/
bsd_fdintr.s 214 btst NE7_RQM, %l7 ! room in fifo?

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