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    Searched refs:round_bit (Results 1 - 6 of 6) sorted by relevancy

  /src/external/lgpl3/mpfr/dist/src/
div.c 763 mp_limb_t round_bit; local
859 round_bit = MPFR_LIMB_ZERO;
997 round_bit = (qp[1] >> (sh - 1)) & 1;
999 round_bit = qp[0] >> (GMP_NUMB_BITS - 1);
1002 round_bit (4 cases). */
1003 if (round_bit == 0)
1008 else /* round_bit = 1 */
1153 round_bit = sticky3 & (MPFR_LIMB_ONE << (sh2 - 1));
1154 sticky = (sticky3 ^ round_bit) | sticky_u;
1179 round_bit = sticky3 & (MPFR_LIMB_ONE << (sh2 - 1))
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  /src/external/gpl3/gcc/dist/libquadmath/strtod/
strtod_l.c 179 mp_limb_t round_limb, mp_size_t round_bit, int more_bits)
196 more_bits |= (round_limb & ((((mp_limb_t) 1) << round_bit) - 1)) != 0;
204 round_bit = (MANT_DIG - 1) % BITS_PER_MP_LIMB;
214 round_bit = (shift - 1) % BITS_PER_MP_LIMB;
217 more_bits |= ((round_limb & ((((mp_limb_t) 1) << round_bit) - 1))
243 & (((mp_limb_t) 1) << round_bit)) != 0,
246 & ((((mp_limb_t) 1) << round_bit) - 1))
263 round_bit = shift - 1;
274 && ((round_limb & (((mp_limb_t) 1) << round_bit)) != 0
276 || (round_limb & ((((mp_limb_t) 1) << round_bit) - 1)) != 0)
1284 const mp_size_t round_bit = least_bit == 0 ? BITS_PER_MP_LIMB - 1 local
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  /src/external/gpl3/gcc.old/dist/libquadmath/strtod/
strtod_l.c 179 mp_limb_t round_limb, mp_size_t round_bit, int more_bits)
196 more_bits |= (round_limb & ((((mp_limb_t) 1) << round_bit) - 1)) != 0;
204 round_bit = (MANT_DIG - 1) % BITS_PER_MP_LIMB;
214 round_bit = (shift - 1) % BITS_PER_MP_LIMB;
217 more_bits |= ((round_limb & ((((mp_limb_t) 1) << round_bit) - 1))
243 & (((mp_limb_t) 1) << round_bit)) != 0,
246 & ((((mp_limb_t) 1) << round_bit) - 1))
263 round_bit = shift - 1;
274 && ((round_limb & (((mp_limb_t) 1) << round_bit)) != 0
276 || (round_limb & ((((mp_limb_t) 1) << round_bit) - 1)) != 0)
1284 const mp_size_t round_bit = least_bit == 0 ? BITS_PER_MP_LIMB - 1 local
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  /src/external/gpl3/gcc.old/dist/libstdc++-v3/src/c++17/
floating_to_chars.cc 754 const bitvec round_bit = effective_mantissa << 1; local
755 const bitvec has_tail_bits = round_bit - 1;
757 const bitvec should_round = round_bit & (has_tail_bits | lsb_bit);
  /src/external/gpl3/gcc/dist/libstdc++-v3/src/c++17/
floating_to_chars.cc 910 const bitvec round_bit = effective_mantissa << 1; local
911 const bitvec has_tail_bits = round_bit - 1;
913 const bitvec should_round = round_bit & (has_tail_bits | lsb_bit);
  /src/sys/arch/m68k/fpsp/
fpsp.h 187 round_bit equ 0 ;round bit is bit number 0

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