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  /src/games/gomoku/
pickmove.c 97 sp->s_combo[BLACK].s = 0x601;
98 sp->s_combo[WHITE].s = 0x601;
130 (sp->s_combo[BLACK].cv_force == 1 ||
131 sp->s_combo[WHITE].cv_force == 1)) {
134 sp->s_combo[BLACK].s, sp->s_level[BLACK],
136 sp->s_combo[WHITE].s, sp->s_level[WHITE],
155 bsp->s_combo[BLACK].s, bsp->s_level[BLACK],
157 bsp->s_combo[WHITE].s, bsp->s_level[WHITE],
161 wsp->s_combo[WHITE].s, wsp->s_level[WHITE],
163 wsp->s_combo[BLACK].s, wsp->s_level[BLACK]
    [all...]
gomoku.h 219 union comboval s_combo[2]; /* minimum combo value for [color] */ member in struct:spotstr
main.c 562 sp->s_combo[BLACK].s, sp->s_level[BLACK],
564 sp->s_combo[WHITE].s, sp->s_level[WHITE],

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