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Searched
refs:s_nforce
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/gomoku/
pickmove.c
101
sp->
s_nforce
[BLACK] = 0;
102
sp->
s_nforce
[WHITE] = 0;
135
sp->
s_nforce
[BLACK],
137
sp->
s_nforce
[WHITE],
156
bsp->
s_nforce
[BLACK],
158
bsp->
s_nforce
[WHITE], bsp->s_wval);
162
wsp->
s_nforce
[WHITE],
164
wsp->
s_nforce
[BLACK], wsp->s_wval);
203
if (/* .... */ asp->
s_nforce
[us] != bsp->
s_nforce
[us]
[
all
...]
gomoku.h
221
u_char
s_nforce
[2]; /* number of <1,x> combos */
member in struct:spotstr
main.c
563
sp->
s_nforce
[BLACK],
565
sp->
s_nforce
[WHITE], sp->s_wval, sp->s_flags);
Completed in 13 milliseconds
Indexes created Sat Oct 18 23:09:54 GMT 2025