HomeSort by: relevance | last modified time | path
    Searched refs:s_nforce (Results 1 - 3 of 3) sorted by relevancy

  /src/games/gomoku/
pickmove.c 101 sp->s_nforce[BLACK] = 0;
102 sp->s_nforce[WHITE] = 0;
135 sp->s_nforce[BLACK],
137 sp->s_nforce[WHITE],
156 bsp->s_nforce[BLACK],
158 bsp->s_nforce[WHITE], bsp->s_wval);
162 wsp->s_nforce[WHITE],
164 wsp->s_nforce[BLACK], wsp->s_wval);
203 if (/* .... */ asp->s_nforce[us] != bsp->s_nforce[us]
    [all...]
gomoku.h 221 u_char s_nforce[2]; /* number of <1,x> combos */ member in struct:spotstr
main.c 563 sp->s_nforce[BLACK],
565 sp->s_nforce[WHITE], sp->s_wval, sp->s_flags);

Completed in 13 milliseconds