/src/sys/external/bsd/compiler_rt/dist/lib/asan/ |
asan_scariness_score.h | 19 // redzone), etc. Every such feature has an int score and a string description. 20 // The overall score is the sum of all feature scores and the description 40 score = 0; 46 score += add_to_score; 48 int GetScore() const { return score; } 51 if (score && flags()->print_scariness) 52 Printf("SCARINESS: %d (%s)\n", score, descr); 54 static void PrintSimple(int score, const char *descr) { 57 SSB.Scare(score, descr); 62 int score; member in struct:__asan::ScarinessScoreBase [all...] |
/src/games/atc/ |
log.c | 75 const SCORE *a, *b; 77 a = (const SCORE *)va; 78 b = (const SCORE *)vb; 136 * rather than leave the score file open to tampering. */ 160 SCORE score[100], thisscore; local in function:log_score 171 warnx("no score file available"); 187 score[num_scores].name, 188 score[num_scores].host, 189 score[num_scores].game [all...] |
/src/games/dab/ |
player.cc | 67 int score; local in function:PLAYER::domove 75 switch (score = b.domove(y, x, dir, _who)) { 87 _score += score;
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main.cc | 74 b.score(i, *p[i]); 79 b.score(i, *p[i]); 87 b.score(0, *p[0]); 88 b.score(1, *p[1]);
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gamescreen.h | 66 virtual void score(size_t l, const PLAYER& p) = 0; // Post current score 68 virtual void total(size_t l, const PLAYER& p) = 0; // Post total score
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ttyscrn.h | 55 void score(size_t s, const PLAYER& p); 64 offsscore = 0, // score y offset from top of the board
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board.h | 71 void score(size_t i, const PLAYER& p); // Post score
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/src/games/battlestar/ |
command6.c | 147 int score; local in function:rate 149 score = max(max(pleasure, power), ego); 150 if (score == pleasure) { 151 if (score < 5) 153 else if (score < 20) 155 else if (score < 35) 159 } else if (score == power) { 160 if (score < 5) 162 else if (score < 8) 164 else if (score < 13 [all...] |
/src/sys/external/bsd/drm2/dist/drm/nouveau/nvkm/subdev/bios/ |
nouveau_nvkm_subdev_bios_shadow.c | 40 int score; member in struct:shadow 61 int score = 1; local in function:shadow_image 96 score += 1; 97 score += 1; 101 score += 3; 105 score += 3; 110 score += shadow_image(bios, idx + 1, offset + image.size, mthd); 111 return score; 128 mthd->score = shadow_image(bios, 0, 0, mthd); 131 nvkm_debug(subdev, "scored %d\n", mthd->score); [all...] |
/src/games/larn/ |
scores.c | 17 * unction to sort the scoreboard newscore(score, whoo, whyded, winner) 18 * Function to add entry to scoreboard new1sub(score,i,whoo,taxes) 19 * Subroutine to put player into a new2sub(score,i,whoo,whyded) 21 * played larn, and what the score was diedsub(x) Subroutine to print out a 42 long score; /* the score of the player */ member in struct:scofmt 55 long score; /* the score of the player */ member in struct:wscofmt 66 long score; /* the players score */ member in struct:log_fmt [all...] |
/src/games/rogue/ |
Makefile | 8 room.c save.c score.c spec_hit.c throw.c trap.c use.c zap.c 17 COPTS.score.c+= ${CC_WNO_FORMAT_TRUNCATION}
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/src/games/snake/snscore/ |
snscore.c | 71 short uid, score; local in function:main 93 if(fread(&score, sizeof(short), 1, fd) == 0) 95 if (score > 0) { 101 players[noplayers].scores = score;
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/src/games/trek/ |
lose.c | 50 ** The messages are printed out, the score is computed and 85 score();
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win.c | 51 ** your score, tells you if you have a promotion coming to you, 72 /* print and return the score */ 73 s = score();
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Makefile | 10 ranf.c rest.c schedule.c score.c setup.c setwarp.c \
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/src/games/cribbage/ |
Makefile | 9 SRCS= extern.c crib.c cards.c instr.c io.c score.c support.c
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/src/games/robots/ |
Makefile | 7 play_level.c query.c rnd_pos.c score.c flush_in.c
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robots.h | 83 } SCORE; 102 extern uint32_t Score; 125 void score(int);
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/src/games/warp/ |
score.h | 1 /* Header: score.h,v 7.0 86/10/08 15:13:21 lwall Exp */ 3 /* Log: score.h,v 48 void score(void);
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/src/games/tetris/ |
tetris.c | 72 int score; /* the obvious thing */ variable in typeref:typename:int 240 * bump score, and elide any full rows. 243 score++; 305 score++; 313 score++; 326 (void)printf("Your score: %d point%s x level %d = %d\n", 327 score, score == 1 ? "" : "s", level, score * level);
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tetris.h | 161 * we score one point. If the shape is high up (at a low-numbered row), 163 * and we score a point for each row it falls (plus one more as soon as 167 extern int score; /* the obvious thing */
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/src/games/worm/ |
worm.c | 78 static int score = 0; variable in typeref:typename:int 132 * score if fewer than 18 columns; insufficient room for 214 printf("Your final score was %d\n\n", score); 240 printf("Your final score was %d\n\n", score); 328 score += growing; 331 wprintw(stw, "Score: %3d", score);
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/src/games/adventure/ |
done.c | 54 score(void) function in typeref:typename:int 116 printf("\n\n\nYou scored %d out of a ", (sc = score()));
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extern.h | 41 int score(void);
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/src/games/quiz/ |
quiz.c | 73 static void score(unsigned, unsigned, unsigned); 281 score(rights, wrongs, guesses); 302 score(rights, wrongs, guesses); 354 score(unsigned r, unsigned w, unsigned g) function in typeref:typename:void 359 (void)printf(" score %d%%\n", (r + w + g) ? r * 100 / (r + w + g) : 0);
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