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  /src/games/sail/
pl_4.c 57 if (sgetch("Increase to Full sails? ",
63 if (sgetch("Reduce to Battle sails? ",
pl_6.c 62 c = sgetch("Repair (hull, guns, rigging)? ", (struct ship *)0, 1);
157 c = sgetch("Load which broadside (left or right)? ",
165 c = sgetch("Reload with (round, double, chain, grape)? ",
pl_3.c 104 switch (sgetch("Aim for hull or rigging? ",
117 if (sgetch("Fire? ", (struct ship *)0, 1) == 'n') {
228 switch (sgetch("Attempt to grapple or ungrapple $$: ",
266 if (sgetch("Attempt to unfoul with the $$? ", to, 1) != 'y')
pl_2.c 108 switch (sgetch("~ ", (struct ship *)0, 0)) {
extern.h 349 int sgetch(const char *, struct ship *, int);
pl_7.c 479 sgetch(const char *p, struct ship *ship, int flag) function in typeref:typename:int

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