HomeSort by: relevance | last modified time | path
    Searched refs:sh_safety (Results 1 - 3 of 3) sorted by relevancy

  /src/games/mille/
print.c 63 if (pp->safety[i] == S_PLAYED && !pp->sh_safety[i]) {
67 pp->sh_safety[i] = TRUE;
mille.h 174 short sh_safety[NUM_SAFE]; member in struct:__anon52fc66f40108
init.c 161 pp->sh_safety[i] = FALSE;

Completed in 14 milliseconds