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  /src/games/hunt/huntd/
extern.c 74 const int shot_type[MAXBOMB] = { variable in typeref:typename:const int[]
hunt.h 47 extern const int shot_type[];
execute.c 365 add_shot(shot_type[req_index], pp->p_y, pp->p_x, pp->p_face,
372 showexpl(pp->p_y, pp->p_x, shot_type[req_index]);
driver.c 730 len = shot_type[x];

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