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  /src/games/hunt/huntd/
hunt.h 187 void showexpl(int, int, char);
expl.c 49 * showexpl:
53 showexpl(int y, int x, char type) function in typeref:typename:void
206 showexpl(r->r_y, r->r_x, FLYER);
execute.c 372 showexpl(pp->p_y, pp->p_x, shot_type[req_index]);
419 showexpl(pp->p_y, pp->p_x, SLIME);
shots.c 651 showexpl(y, x, pp->p_face);
711 showexpl(y, x, expl);
812 showexpl(bp->b_y, bp->b_x, bp->b_type == LAVA ? LAVA : '*');
814 showexpl(bp->b_y, bp->b_x, '*');
answer.c 368 showexpl(newpp->p_y, newpp->p_x, FLYER);
driver.c 760 showexpl(np->p_y, np->p_x, BOOT);

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