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    Searched refs:spe (Results 1 - 24 of 24) sorted by relevancy

  /src/games/hack/
hack.mkobj.c 130 otmp->spe = rnd(3);
133 otmp->spe = -rnd(3);
142 otmp->spe = rnd(...);
160 otmp->spe = rnd(3);
162 otmp->spe = -rnd(3);
168 otmp->spe = 3;
170 otmp->spe = rn1(5,
177 otmp->spe = -rnd(2);
179 otmp->spe = rnd(2);
hack.objnam.c 185 Strcpy(buf, (obj->spe < 0 && obj->known)
300 obj->olet, obj->olet, obj->otyp, obj->spe);
364 strlcat(prefix, sitoa(obj->spe), sizeof(prefix));
371 Snprintf(bp+bppos, bpmax-bppos, " (%d)", obj->spe);
380 strlcat(prefix, sitoa(obj->spe), sizeof(prefix));
453 int cnt, spe, spesgn, typ, heavy; local in function:readobjnam
457 cnt = spe = spesgn = typ = heavy = 0;
485 spe = atoi(bp);
498 spe = atoi(p);
502 spe = 0
    [all...]
hack.wield.c 126 uwep->spe--;
152 /* there is a (soft) upper limit to uwep->spe */
153 if (amount > 0 && uwep->spe > 5 && rn2(3)) {
166 uwep->spe += amount;
hack.do_wear.c 314 u.ustr += otmp->spe;
315 u.ustrmax += otmp->spe;
323 u.udaminc += otmp->spe;
354 u.ustr -= obj->spe;
355 u.ustrmax -= obj->spe;
363 u.udaminc -= obj->spe;
383 uac -= uleft->spe;
385 uac -= uright->spe;
448 otmph->spe--;
def.objclass.h 82 #define ARM_BONUS(obj) ((10 - objects[obj->otyp].a_ac) + obj->spe)
hack.engrave.c 227 if (otmp && otmp->otyp == WAN_FIRE && otmp->spe) {
229 otmp->spe--;
256 if ((int) otmp->spe <= -3) {
291 otmp->spe++;
304 int len2 = (otmp->spe + 3) * 2 + 1;
310 otmp->spe = -3;
313 otmp->spe -= len / 2;
hack.wizard.c 98 if (otmp->olet == AMULET_SYM && !otmp->spe) {
113 mtmp->minvent->spe == 0) {
123 if (otmp->olet == AMULET_SYM && !otmp->spe) {
hack.bones.c 137 if (otmp->olet == AMULET_SYM && !otmp->spe) {
138 otmp->spe = -1; /* no longer the actual amulet */
def.obj.h 75 schar spe; /* quality of weapon, armor or ring (+ or -) member in struct:obj
hack.mhitu.c 313 (int) uarmh->spe >= -1) {
315 uarmh->spe--;
318 (int) uarm->spe >= -1) {
320 uarm->spe--;
hack.read.c 116 if (otmp->spe > 3 && rn2(otmp->spe)) {
125 otmp->spe++;
207 uball->spe = 0;
516 uball->spe = 1; /* special ball (see save) */
hack.zap.c 173 if (obj->spe && obj->olet != AMULET_SYM) {
175 obj->spe = 0;
209 if (obj->spe < 0 || (obj->spe == 0 && rn2(121))) {
213 if (obj->spe == 0)
217 obj->spe--;
hack.potion.c 443 if (obj->spe < 7)
444 obj->spe++; /* %% */
hack.do.c 419 tmp += uwep->spe;
423 tmp += obj->spe;
hack.fight.c 243 tmp += obj->spe;
392 tmp += uwep->spe;
hack.save.c 217 if (otmp->olet == BALL_SYM && otmp->spe)
hack.steal.c 221 uball->spe = 0;
hack.end.c 264 i = (otmp->spe < 0) ? 2 : 5000;
269 if (otmp->spe >= 0) {
hack.u_init.c 347 obj->spe = trop->trspe;
hack.apply.c 345 dig_effort += 10 + abon() + uwep->spe + rn2(5);
hack.c 477 if (!obj->spe)
478 obj->spe = 1;
hack.invent.c 912 obj->spe == otmp->spe &&
  /src/sys/external/gpl2/dts/dist/arch/arm64/boot/dts/arm/
fvp-base-revc.dts 150 spe-pmu {
  /src/lib/libintl/
plural_parser.c 448 const struct parser_element *spe)
450 memcpy(dpe, spe, sizeof *dpe);

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