HomeSort by: relevance | last modified time | path
    Searched refs:spelcode (Results 1 - 6 of 6) sorted by relevancy

  /src/games/larn/
data.c 421 const char *spelcode[] = { variable in typeref:typename:const char * []
diag.c 104 lprcat(spelcode[j]);
header.h 351 extern const char *spelcode[], *spelname[], *spelmes[];
monster.c 270 if ((spelcode[i][0] == a) && (spelcode[i][1] == b) && (spelcode[i][2] == d))
display.c 571 lprintf("%s %-20s ", spelcode[i], spelname[i]);
object.c 1203 lprintf("\nSpell \"%s\": %s\n%s", spelcode[i], spelname[i], speldescript[i]);

Completed in 15 milliseconds