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    Searched refs:srscan (Results 1 - 5 of 5) sorted by relevancy

  /src/games/trek/
play.c 78 { "s", "rscan", srscan, 0 },
79 { "st", "atus", srscan, -1 },
Makefile 11 shield.c snova.c srscan.c systemname.c torped.c \
srscan.c 1 /* $NetBSD: srscan.c,v 1.11 2009/08/12 08:54:54 dholland Exp $ */
35 static char sccsid[] = "@(#)srscan.c 8.1 (Berkeley) 5/31/93";
37 __RCSID("$NetBSD: srscan.c,v 1.11 2009/08/12 08:54:54 dholland Exp $");
49 ** flag 'f' is one, it is an "auto srscan", which is not done
50 ** unless in 'fast' mode. It does a status report and a srscan.
52 ** you get a srscan and an optional status report. The status
53 ** report is taken if you enter "srscan yes"; for all srscans
54 ** thereafter you get a status report with your srscan until
55 ** you type "srscan no". It defaults to on.
68 srscan(int f function in typeref:typename:void
    [all...]
trek.h 110 #define SRSCAN 1 /* short range scanners */
331 char statreport; /* set to get a status report on a srscan */
501 /* srscan.c */
502 void srscan(int);
setup.c 151 Param.damprob[SRSCAN] = 110; /* short range scanners 11.0% */
301 srscan(1);

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