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  /src/games/rogue/
message.c 283 if (rogue.str_max > MAX_STRENGTH) {
284 rogue.str_current -= (rogue.str_max - MAX_STRENGTH);
285 rogue.str_max = MAX_STRENGTH;
288 (rogue.str_current + add_strength), rogue.str_max);
use.c 101 if (rogue.str_current > rogue.str_max) {
102 rogue.str_max = rogue.str_current;
106 rogue.str_current = rogue.str_max;
spec_hit.c 454 rogue.str_max--;
rogue.h 263 short str_max; member in struct:fightr

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