HomeSort by: relevance | last modified time | path
    Searched refs:torped (Results 1 - 8 of 8) sorted by relevancy

  /src/games/trek/
play.c 81 { "t", "orpedo", torped, 0 },
torped.c 1 /* $NetBSD: torped.c,v 1.14 2009/05/24 23:20:22 dholland Exp $ */
35 static char sccsid[] = "@(#)torped.c 8.1 (Berkeley) 5/31/93";
37 __RCSID("$NetBSD: torped.c,v 1.14 2009/05/24 23:20:22 dholland Exp $");
70 torped(int v __unused) function in typeref:typename:void
87 if (check_out(TORPED))
89 if (Ship.torped <= 0) {
101 if (Ship.torped < 3) {
146 Ship.torped -= 1;
208 if (damaged(TORPED) || Quad[Ship.quadx][Ship.quady].stars < 0)
238 damage(TORPED, 0.2 * abs(d) * (franf() + 1.0))
    [all...]
dock.c 93 Ship.torped = Param.torped;
trek.h 113 #define TORPED 4 /* photon torpedo control */
227 char torped; /* torpedoes */ member in struct:Ship_struct
285 char torped; /* photon torpedos */ member in struct:Param_struct
507 /* torped.c */
508 void torped(int);
abandon.c 107 Param.torped = Ship.torped = 6;
Makefile 11 shield.c snova.c srscan.c systemname.c torped.c \
srscan.c 133 printf("torpedoes %d", Ship.torped);
setup.c 126 Param.torped = Ship.torped = 10;
154 Param.damprob[TORPED] = 125; /* photon torpedoes 12.5% */

Completed in 17 milliseconds