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  /src/games/sail/
parties.c 51 if (p->turnsent && p->toship == to)
76 (p->toship == to || isdefense || ship == to)) {
dr_5.c 84 if (bp->turnsent && bp->toship == to)
dr_3.c 301 if (bp->turnsent && (to == bp->toship || isdefense)) {
extern.h 116 struct ship *toship; member in struct:BP
sync.c 749 p->toship = SHIP(c);
814 p->toship = SHIP(c);

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