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  /src/games/rogue/
play.c 74 if (trap_door) {
75 trap_door = 0;
trap.c 59 boolean trap_door = 0; variable in typeref:typename:boolean
104 case TRAP_DOOR:
105 trap_door = 1;
rogue.h 163 #define TRAP_DOOR 0
663 extern boolean trap_door;

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