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Searched
refs:travel
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/adventure/
init.c
89
struct travlist *
travel
[LOCSIZE], *tkk; /*
travel
is closer to keys(...) */
variable in typeref:struct:travlist
161
if (ltext[i].seekadr != 0 &&
travel
[i] != 0)
162
if ((
travel
[i]->tverb) == 1)
hdr.h
43
* A few places, such as the message arrays and
travel
arrays were changed
107
extern struct travlist { /* direcs & conditions of
travel
*/
112
} *
travel
[LOCSIZE], *tkk; /*
travel
is closer to keys(...) */
io.c
231
case 3: /*
travel
table */
354
/* read
travel
table */
374
t =
travel
[locc] = calloc(1, sizeof(*t));
377
/* printf("New
travel
list for %d\n",locc); */
413
/*
travel
options from this loc */
421
for (t =
travel
[loq]; t != 0; t = t->next) {
subr.c
197
for (kk =
travel
[dloc[i]]; kk != 0; kk = kk->next) {
304
if ((tkk =
travel
[newloc = loc]) == 0)
402
tkk =
travel
[loc];
406
j =
travel
[loc];
414
tkk =
travel
[loc];
Completed in 16 milliseconds
Indexes created Sat Feb 21 08:20:20 UTC 2026