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    Searched refs:troll2 (Results 1 - 3 of 3) sorted by relevancy

  /src/games/adventure/
hdr.h 140 axe, mirror, dragon, chasm, troll, troll2, bear, message,
init.c 112 axe, mirror, dragon, chasm, troll, troll2, bear, message, variable in typeref:typename:int
215 troll2 = troll + 1;
subr.c 450 move(troll2, 0);
451 move(troll2 + 100, 0);
677 move(troll2, plac[troll]);
678 move(troll2 + 100, fixd[troll]);
870 drop(troll2, plac[troll]);
871 drop(troll2 + 100, fixd[troll]);
1013 move(troll2, plac[troll]);
1014 move(troll2 + 100, fixd[troll]);

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