use.c | 187 vanish(obj, 1, &rogue.pack); 292 vanish(obj, (obj->which_kind != SLEEP), &rogue.pack); 295 /* vanish() does NOT handle a quiver of weapons with more than one 300 vanish(object *obj, short rm, object *pack) function in typeref:typename:void 431 vanish(obj, 1, &rogue.pack);
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