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  /src/games/adventure/
vocab.c 148 h = &voc[adr]; /* point at the entry */
204 h = &voc[i * 10 + j];
hdr.h 82 } voc[HTSIZE]; variable in typeref:struct:hashtab[]
init.c 73 struct hashtab voc[HTSIZE]; variable in typeref:struct:hashtab[]

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