HomeSort by: relevance | last modified time | path
    Searched refs:water (Results 1 - 5 of 5) sorted by relevancy

  /src/games/adventure/
main.c 234 if (liqloc(loc) == water)
237 (weq(wd2, "strea") || weq(wd2, "water")))
241 if ((!weq(wd1, "water") && !weq(wd1, "oil"))
570 if (obj != oil && obj != water)
585 if (obj != water)
601 if (obj == 0 && liqloc(loc) != water && (liq() != water
604 if (obj != 0 && obj != water)
606 if (spk == 110 || liq() != water || !here(bottle))
609 place[water] = 0
    [all...]
done.c 158 place[water] = 0;
hdr.h 139 magazine, dwarf, knife, food, bottle, water, oil, plant, plant2,
init.c 111 magazine, dwarf, knife, food, bottle, water, oil, plant, plant2, variable
206 water = vocab(DECR('w', 'a', 't', 'e', 'r'), 1, 0);
subr.c 92 return ((1 - pbotl) * water + (pbotl / 2) * (water + oil));
586 if (obj == water || obj == oil) {

Completed in 21 milliseconds