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Searched
refs:weq
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/adventure/
extern.h
104
#define
weq
(str1, str2) (!strncmp((str1), (str2), 5))
macro
wizard.c
122
if (!
weq
(word, magic)) {
main.c
236
if (
weq
(wd1, "enter") &&
237
(
weq
(wd2, "strea") ||
weq
(wd2, "water")))
239
if (
weq
(wd1, "enter") && *wd2 != 0)
241
if ((!
weq
(wd1, "water") && !
weq
(wd1, "oil"))
242
|| (!
weq
(wd2, "plant") && !
weq
(wd2, "door")))
247
l2610: if (
weq
(wd1, "west"))
subr.c
838
if (!
weq
(wd1, "y") && !
weq
(wd1, "yes"))
Completed in 12 milliseconds
Indexes created Sat Oct 18 17:09:52 GMT 2025