/src/games/sail/ |
game.c | 78 if (dir == winddir) 80 else if (dir == winddir + 2 || dir == winddir - 2 || 81 dir == winddir - 6 || dir == winddir + 6) 83 else if (dir == winddir + 3 || dir == winddir - 3 || 84 dir == winddir - 5 || dir == winddir + 5) 86 else if (dir == winddir + 4 || dir == winddir - 4 [all...] |
pl_main.c | 82 winddir = cc->winddir;
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dr_1.c | 443 winddir = 1; 448 winddir++; 451 winddir--; 454 winddir += 2; 457 winddir -= 2; 460 if (winddir > 8) 461 winddir -= 8; 462 if (winddir < 1) 463 winddir += 8; 477 send_wind( winddir, windspeed) [all...] |
dr_main.c | 97 winddir = cc->winddir;
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pl_7.c | 611 maxmove(ms, winddir + 3, -1) + '0', 612 maxmove(ms, winddir + 3, 1) + '0'); 615 maxmove(ms, winddir + 2, -1) + '0', 616 maxmove(ms, winddir + 2, 1) + '0'); 619 maxmove(ms, winddir + 1, -1) + '0', 620 maxmove(ms, winddir + 1, 1) + '0'); 622 maxmove(ms, winddir, -1) + '0', 623 maxmove(ms, winddir, 1) + '0'); 695 wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]); [all...] |
globals.c | 49 * int winddir; 578 int winddir; variable in typeref:typename:int
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dr_2.c | 240 *row -= dr[winddir]; 241 *col -= dc[winddir];
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dr_3.c | 258 sp->file->row -= dr[winddir]; 259 sp->file->col -= dc[winddir];
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extern.h | 183 char winddir; /* 0 */ member in struct:scenario 249 extern int winddir;
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sync.c | 942 winddir = a;
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