HomeSort by: relevance | last modified time | path
    Searched refs:wrtext (Results 1 - 7 of 7) sorted by relevancy

  /src/games/backgammon/teachgammon/
teach.c 83 wrtext(hello);
84 wrtext(list);
85 i = wrtext(contin);
96 if ((i = wrtext(intro1)) != 0)
99 if ((i = wrtext(intro2)) != 0)
104 if ((i = wrtext(moves)) != 0)
109 if ((i = wrtext(removepiece)) != 0)
114 if ((i = wrtext(hits)) != 0)
119 if ((i = wrtext(endgame)) != 0)
124 if ((i = wrtext(doubl)) != 0
    [all...]
ttext2.c 130 wrtext(const char *const *txt) function in typeref:typename:int
158 wrtext(list);
tutor.c 92 wrtext(*test[i].com);
  /src/games/backgammon/backgammon/
text.c 111 wrtext(const char *const *t) function in typeref:typename:int
main.c 135 wrtext(message); /* print message */
136 wrtext(contin);
143 wrtext(message); /* update message without pausing */
160 wrtext(instr);
225 wrtext(contin);
418 wrtext(helpm);
  /src/games/backgammon/common_source/
back.h 177 int wrtext(const char *const *);
table.c 267 (void) wrtext(help2);

Completed in 17 milliseconds