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Searched
refs:x_limit
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/testpat/
testpat.c
54
int i, col, colour, line,
x_limit
, y_limit, colourOK, spacing;
local in function:main
106
x_limit
= (COLS - 1) / 2;
107
x_limit
=
x_limit
* 2;
141
circle_pos[i][0] = (-coord_x + ((float)
x_limit
/ 2));
142
circle_pos[i][1] = (coord_x + ((float)
x_limit
/ 2));
152
for (col = 1; col <
x_limit
; col = col + grid_x) {
155
x_limit
)) {
160
if (xpos <
x_limit
)
166
for (col = grid_x - 1; col <
x_limit
; col += grid_x)
[
all
...]
/src/sys/dev/qbus/
qdreg.h
290
u_short
x_limit
;
member in struct:adder
qd.c
2889
adder->
x_limit
= 1024;
2906
adder->
x_limit
= MAX_SCREEN_X;
/src/sys/arch/vax/include/
qdreg.h
292
u_short
x_limit
;
member in struct:adder
/src/sys/arch/vax/vsa/
gpx.c
851
ss->ss_adder->
x_limit
= GPX_WIDTH;
874
ss->ss_adder->
x_limit
= GPX_WIDTH;
Completed in 19 milliseconds
Indexes created Sun Oct 19 22:09:57 GMT 2025