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    Searched refs:y_limit (Results 1 - 5 of 5) sorted by relevancy

  /src/games/testpat/
testpat.c 54 int i, col, colour, line, x_limit, y_limit, colourOK, spacing; local in function:main
108 y_limit = (LINES - 2) / 2;
109 y_limit = y_limit * 2;
110 spacing = 2 * y_limit / numcolours;
111 spacing_residual = ((2 * y_limit) % numcolours) / 2;
112 a_axis = y_limit / 2;
113 b_axis = y_limit;
119 ncpos = y_limit * sizeof(*circle_pos)
120 + y_limit * 2 * sizeof(**circle_pos)
    [all...]
  /src/sys/dev/qbus/
qdreg.h 291 u_short y_limit; member in struct:adder
qd.c 2890 adder->y_limit = 2048 - CHAR_HEIGHT;
2907 adder->y_limit = MAX_SCREEN_Y + FONT_HEIGHT;
  /src/sys/arch/vax/include/
qdreg.h 293 u_short y_limit; member in struct:adder
  /src/sys/arch/vax/vsa/
gpx.c 852 ss->ss_adder->y_limit = GPX_HEIGHT;
875 ss->ss_adder->y_limit = GPX_VISHEIGHT;

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