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  /src/games/hack/
hack.Decl.c 91 struct monst youmonst; /* dummy; used as return value for boomhit */ variable in typeref:struct:monst
hack.h 223 extern struct monst youmonst;
hack.do.c 368 potionhit(&youmonst, obj);
394 if (mon == &youmonst) { /* the thing was caught */
hack.potion.c 303 boolean uclose, isyou = (mon == &youmonst);
hack.zap.c 475 return (&youmonst);

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