Searched refs:CALL_AttachShader (Results 1 - 5 of 5) sorted by relevance
| /xsrc/external/mit/xorg-server.old/dist/glx/ |
| H A D | dispatch.h | 1287 #define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters macro 2742 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) macro
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| /xsrc/external/mit/MesaLib/src/mapi/glapi/gen/ |
| H A D | marshal_generated2.c | 5829 CALL_AttachShader(ctx->CurrentServerDispatch, (program, shader));
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| /xsrc/external/mit/MesaLib.old/src/mesa/main/ |
| H A D | dispatch.h | 7771 #define CALL_AttachShader(disp, parameters) \ macro
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| /xsrc/external/mit/MesaLib/src/mesa/main/ |
| H A D | dispatch.h | 8244 #define CALL_AttachShader(disp, parameters) \ macro [all...] |
| /xsrc/external/mit/MesaLib.old/src/mapi/glapi/ |
| H A D | marshal_generated.c | 14295 CALL_AttachShader(ctx->CurrentServerDispatch, (program, shader)); 14314 CALL_AttachShader(ctx->CurrentServerDispatch, (program, shader)); [all...] |
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