Searched refs:CALL_GetAttachedShaders (Results 1 - 5 of 5) sorted by relevance

/xsrc/external/mit/xorg-server.old/dist/glx/
H A Ddispatch.h1305 #define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters macro
2760 #define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) macro
/xsrc/external/mit/MesaLib/src/mapi/glapi/gen/
H A Dmarshal_generated2.c6083 CALL_GetAttachedShaders(ctx->CurrentServerDispatch, (program, maxCount, count, obj));
/xsrc/external/mit/MesaLib.old/src/mesa/main/
H A Ddispatch.h7925 #define CALL_GetAttachedShaders(disp, parameters) \ macro
/xsrc/external/mit/MesaLib/src/mesa/main/
H A Ddispatch.h8398 #define CALL_GetAttachedShaders(disp, parameters) \ macro
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/xsrc/external/mit/MesaLib.old/src/mapi/glapi/
H A Dmarshal_generated.c14575 CALL_GetAttachedShaders(ctx->CurrentServerDispatch, (program, maxCount, count, obj));
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