Searched refs:CALL_GetAttachedShaders (Results 1 - 5 of 5) sorted by relevance
| /xsrc/external/mit/xorg-server.old/dist/glx/ |
| H A D | dispatch.h | 1305 #define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters macro 2760 #define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) macro
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| /xsrc/external/mit/MesaLib/src/mapi/glapi/gen/ |
| H A D | marshal_generated2.c | 6083 CALL_GetAttachedShaders(ctx->CurrentServerDispatch, (program, maxCount, count, obj));
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| /xsrc/external/mit/MesaLib.old/src/mesa/main/ |
| H A D | dispatch.h | 7925 #define CALL_GetAttachedShaders(disp, parameters) \ macro
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| /xsrc/external/mit/MesaLib/src/mesa/main/ |
| H A D | dispatch.h | 8398 #define CALL_GetAttachedShaders(disp, parameters) \ macro [all...] |
| /xsrc/external/mit/MesaLib.old/src/mapi/glapi/ |
| H A D | marshal_generated.c | 14575 CALL_GetAttachedShaders(ctx->CurrentServerDispatch, (program, maxCount, count, obj)); [all...] |
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