Searched refs:CollapsingHeader (Results 1 - 7 of 7) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui_demo.cpp | 292 if (ImGui::CollapsingHeader("Help")) 306 if (ImGui::CollapsingHeader("Configuration")) 375 if (ImGui::CollapsingHeader("Window options")) 402 if (!ImGui::CollapsingHeader("Widgets")) 631 if (ImGui::CollapsingHeader("Header")) 637 if (ImGui::CollapsingHeader("Header with a close button", &closable_group)) 1557 if (!ImGui::CollapsingHeader("Layout")) 2042 if (!ImGui::CollapsingHeader("Popups & Modal windows")) 2266 if (!ImGui::CollapsingHeader("Columns")) 2339 if (ImGui::CollapsingHeader("Categor [all...] |
| H A D | imgui.h | 147 typedef int ImGuiTreeNodeFlags; // -> enum ImGuiTreeNodeFlags_ // Flags: for TreeNode*(),CollapsingHeader() 487 IMGUI_API void SetNextTreeNodeOpen(bool is_open, ImGuiCond cond = 0); // set next TreeNode/CollapsingHeader open state. 488 IMGUI_API bool CollapsingHeader(const char* label, ImGuiTreeNodeFlags flags = 0); // if returning 'true' the header is open. doesn't indent nor push on ID stack. user doesn't have to call TreePop(). 489 IMGUI_API bool CollapsingHeader(const char* label, bool* p_open, ImGuiTreeNodeFlags flags = 0); // when 'p_open' isn't NULL, display an additional small close button on upper right of the header 758 // Flags for ImGui::TreeNodeEx(), ImGui::CollapsingHeader*() 763 ImGuiTreeNodeFlags_Framed = 1 << 1, // Full colored frame (e.g. for CollapsingHeader) 765 ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, // Don't do a TreePush() when open (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack
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| H A D | imgui_widgets.cpp | 19 // [SECTION] Widgets: TreeNode, CollapsingHeader, etc. 4612 // [SECTION] Widgets: TreeNode, CollapsingHeader, etc. 4624 // - CollapsingHeader() 4976 // CollapsingHeader returns true when opened but do not indent nor push into the ID stack (because of the ImGuiTreeNodeFlags_NoTreePushOnOpen flag). 4978 bool ImGui::CollapsingHeader(const char* label, ImGuiTreeNodeFlags flags) function in class:ImGui 4987 bool ImGui::CollapsingHeader(const char* label, bool* p_open, ImGuiTreeNodeFlags flags) function in class:ImGui
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| /xsrc/external/mit/MesaLib.old/dist/src/intel/tools/ |
| H A D | aubinator_viewer.cpp | 848 ImGui::CollapsingHeader(reg->name)) { 904 ImGui::CollapsingHeader(cmd->name)) { 925 ImGui::CollapsingHeader(cmd->name)) {
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| /xsrc/external/mit/MesaLib/dist/src/intel/tools/ |
| H A D | aubinator_viewer.cpp | 846 ImGui::CollapsingHeader(reg->name)) { 902 ImGui::CollapsingHeader(cmd->name)) { 923 ImGui::CollapsingHeader(cmd->name)) {
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| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui.h | 147 typedef int ImGuiTreeNodeFlags; // -> enum ImGuiTreeNodeFlags_ // Flags: for TreeNode*(),CollapsingHeader() 487 IMGUI_API void SetNextTreeNodeOpen(bool is_open, ImGuiCond cond = 0); // set next TreeNode/CollapsingHeader open state. 488 IMGUI_API bool CollapsingHeader(const char* label, ImGuiTreeNodeFlags flags = 0); // if returning 'true' the header is open. doesn't indent nor push on ID stack. user doesn't have to call TreePop(). 489 IMGUI_API bool CollapsingHeader(const char* label, bool* p_open, ImGuiTreeNodeFlags flags = 0); // when 'p_open' isn't NULL, display an additional small close button on upper right of the header 758 // Flags for ImGui::TreeNodeEx(), ImGui::CollapsingHeader*() 763 ImGuiTreeNodeFlags_Framed = 1 << 1, // Full colored frame (e.g. for CollapsingHeader) 765 ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, // Don't do a TreePush() when open (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack
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| H A D | imgui_widgets.cpp | 19 // [SECTION] Widgets: TreeNode, CollapsingHeader, etc. 4612 // [SECTION] Widgets: TreeNode, CollapsingHeader, etc. 4624 // - CollapsingHeader() 4976 // CollapsingHeader returns true when opened but do not indent nor push into the ID stack (because of the ImGuiTreeNodeFlags_NoTreePushOnOpen flag). 4978 bool ImGui::CollapsingHeader(const char* label, ImGuiTreeNodeFlags flags) function in class:ImGui 4987 bool ImGui::CollapsingHeader(const char* label, bool* p_open, ImGuiTreeNodeFlags flags) function in class:ImGui
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