Searched refs:CurrentState (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/microsoft/resource_state_manager/
H A DD3D12ResourceState.cpp200 /*static*/ bool ResourceStateManager::TransitionRequired(D3D12_RESOURCE_STATES CurrentState, D3D12_RESOURCE_STATES& DestinationState) argument
203 if (CurrentState == DestinationState)
209 CurrentState == D3D12_RESOURCE_STATE_COMMON ||
216 if ((CurrentState & DestinationState) == DestinationState)
218 DestinationState = CurrentState;
224 if (!IsD3D12WriteState(DestinationState) && !IsD3D12WriteState(CurrentState))
226 DestinationState |= CurrentState;
233 CCurrentResourceState& CurrentState,
239 CurrentState.SetLogicalResourceState(NewLogicalState);
243 CurrentState
232 AddCurrentStateUpdate(TransitionableResourceState & Resource,CCurrentResourceState & CurrentState,UINT SubresourceIndex,const CCurrentResourceState::LogicalState & NewLogicalState) argument
248 ProcessTransitioningResource(ID3D12Resource * pTransitioningResource,TransitionableResourceState & TransitionableResourceState,CCurrentResourceState & CurrentState,UINT NumTotalSubresources,UINT64 ExecutionId) argument
294 ProcessTransitioningSubresourceExplicit(CCurrentResourceState & CurrentState,UINT SubresourceIndex,D3D12_RESOURCE_STATES state,D3D12_RESOURCE_STATES after,TransitionableResourceState & TransitionableResourceState,D3D12_RESOURCE_BARRIER & TransitionDesc,UINT64 ExecutionId) argument
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H A DD3D12ResourceState.h276 CCurrentResourceState& CurrentState,
282 static bool TransitionRequired(D3D12_RESOURCE_STATES CurrentState, D3D12_RESOURCE_STATES& DestinationState);
284 CCurrentResourceState& CurrentState,
287 void ProcessTransitioningSubresourceExplicit(CCurrentResourceState& CurrentState,
/xsrc/external/mit/xf86-video-nv/dist/src/
H A Dnv_type.h78 RIVA_HW_STATE *CurrentState; member in struct:__anonce19071b0208
H A Driva_hw.h290 struct _riva_hw_state *CurrentState; member in struct:_riva_hw_inst
H A Driva_hw.c76 current = chip->CurrentState->cursor1;
77 chip->CurrentState->cursor1 = (chip->CurrentState->cursor1 & 0xFE) |
80 VGA_WR08(chip->PCIO, 0x3D5, chip->CurrentState->cursor1);
800 chip->CurrentState = state;
H A Dnv_hw.c55 int current = pNv->CurrentState->cursor1;
57 pNv->CurrentState->cursor1 = (pNv->CurrentState->cursor1 & 0xFE) |
60 VGA_WR08(pNv->PCIO, 0x3D5, pNv->CurrentState->cursor1);
1422 pNv->CurrentState = NULL;
1517 pNv->CurrentState = state;

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