Searched refs:D3D12_DEBUG_DEBUG_LAYER (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_debug.h39 #define D3D12_DEBUG_DEBUG_LAYER (1 << 6) macro
H A Dd3d12_dxgi_screen.cpp59 if (d3d12_debug & D3D12_DEBUG_DEBUG_LAYER)
H A Dd3d12_screen.cpp58 { "debuglayer", D3D12_DEBUG_DEBUG_LAYER, "Enable debug layer" },
886 if (d3d12_debug & D3D12_DEBUG_DEBUG_LAYER)

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